A black tower on a mountain, split by molten light, with a lone figure watching it burn.
Planar Ascent

Action RPG · MMORPG · In development

The seals are breaking.

For an age the Worldspire held the planes apart, each one locked behind a seal. Then the First Ascendant fell from the sky and began the long climb home, and every seal it passed shattered. What poured through has remade the land. Climb after it, and close what it opened.

Concept art

Action RPG · Played in your browser

Carve your way to the top of the Worldspire.

Campaign

The Ascent

Each act climbs higher up the Spire, through land remade in the image of the plane that broke through, to the sovereign holding its door open. Far above, the First Ascendant climbs on.

  1. A burning fort on a hill above a ruined road. Act I

    The Broken Seal

    The frontier forts are burning, and the dead buried beneath them have risen.

    The Bellkeeper
  2. A vast root-bound gate glowing green, hung with lanterns. Act II

    Roots of the World

    Down in the depths the stone walks, and a great tree hangs petrified above the abyss.

    Orun
  3. Enormous bronze bells hanging over a drowned palace. Act III

    The Drowned Kingdom

    Queen Nhalassa's court has never adjourned, though the flood closed over it long ago.

    Queen Nhalassa
  4. Black foundry towers under a red sun that does not move. Act IV

    The Unsetting Sun

    Foundries burn without rest beneath a red sun frozen at noon.

    The Unsetting King
  5. A golden monastery on a sky island, held by giant chains. Act V

    Beyond the Firmament

    The host of Heaven descends to bar the way.

    The First Ascendant

Concept art.

Endgame

The Breaches

The Ascendant falls, but the seals stood open too long and the Spire keeps tearing. From Concord, a ruined crossroads where the Worldspire's stairways meet, set out to close the Breaches as they open. Somewhere above the Crown of Heaven, the Vacant Throne waits.

  1. 1Choose your origin
  2. 10Promote into a class
  3. 100Title Level I
  4. 200Title Level II
  5. 300Title Level III · Level cap

Bosses

Sovereigns of the Spire

Also on the climb: Queen Nhalassa, the Unsetting King, the Gloaming Prince and the Stillness. Above them all, the Vacant Throne.

Build your hero

Origins

Your origin is chosen once and kept for life. It decides the force behind your powers, whether Rage, Stamina or Mana. At level 10 any origin may take up any class.

The Second Path

Hunters fight beside a wolf or a bear, and Druids wear the shape of bear, wolf or stag. A Cleric can drag a fallen ally back into the thick of battle.

At levels 100, 200 and 300, claim a second class or Evolve one you hold, reforging its signature powers into one of two new forms.

The first classes are playable in the alpha. The full roster is coming to Planar Ascent.

  • Warrior
  • Berserker
  • Impaler
  • Brawler
  • Hunter
  • Assassin
  • Shade
  • Thief
  • Bandit
  • Scout
  • Cleric
  • Paladin
  • Monk
  • Shaman
  • Druid
  • Battlemage
  • Spellblade
  • Channeler
  • Pestilent
  • Geomage
  • Spellslinger
  • Necromancer
  • Summoner
  • Bard
  • Crusader
  • Tinker

Races

The fourteen races

Each race is born with one innate trait that never fades.

Concept art. One form shown for each race. Male and female forms are coming to Planar Ascent.

Devotion

The Pantheon

Eleven gods hold dominion over the broken lands. Swear to one and wield its gifts, prayers you call down in battle and blessings that never leave you. Faith can be renounced, and nothing given in devotion is lost.

The other nine gods are coming to Planar Ascent.

Loot

From Common to Legendary

Eight tiers of loot, from plain Common steel to the rainbow foil of Legendary. Uniques carry a power of their own, found on no other item.

  1. Common
  2. Magic
  3. Rare
  4. Set
  5. Unique
  6. Artifact
  7. Relic
  8. Legendary

Coming to Planar Ascent: Set items, whose full sets awaken a power of their own, and the Artifact, Relic and Legendary tiers.

Private alpha

Climb the Worldspire

From the burning frontier to the First Ascendant. No download. Play in your browser.

Request alpha access

In development

A world beneath the Spire

A persistent MMORPG for desktop. Gather six in Cinderwatch or Deeprest and take the fight to the broken lands.

See the MMORPG

Join the alpha

The private alpha is open by invitation. Write to us to request a place.

Request alpha access

Or write to hello@planarascent.com.